Lego Ruins

“Lego Ruins” was one of the first cool images I made with the Persistence of Vision raytracer. It owes much to Anton Rave’s work making Lego objects for POV. If you are a Lego fan, he has some great Lego art at his web page. Take a look!

Details that could throw doubt on your interpretation must be given, if you know them. You must do the best you can—if you know anything at all wrong, or possibly wrong—to explain it. If you make a theory, for example, and advertise it, or put it out, then you must also put down all the facts that disagree with it, as well as those that agree with it. There is also a more subtle problem. When you have put a lot of ideas together to make an elaborate theory, you want to make sure, when explaining what it fits, that those things it fits are not just the things that gave you the idea for the theory; but that the finished theory makes something else come out right, in addition. — Richard Feynman (Surely You’re Joking, Mr. Feynman!)